As a small gift to those ultra hardcore PK’ers out there, I’ve released the PK++ source code for further work, or for those of you who are interested in how it works. Given that the use of PK++ by the CPL etc. are long gone, and that the game is unlikely to be plagued by bots etc now, it is safe to do this.
You can find the source code release, HERE.
If you wish to work on PK++, please abide by the licensing, and if you wish to work on it openly through Sourceforge, this can be arranged… just drop me an email at firstname.lastname@example.org or talk with me ‘Blowfish’ on quakenet irc.