The promised movie made from demos of the 16 player invitational tournament PKEURO ran a few weeks ago is now finished. The movie shows the best frags of all matches, and is nicely edited to fit. The movie is made by PKEUROs Cu3rv0, and weighs in at around 90 megs, and is roughly about 3 minutes 30 seconds long.
The_PlanetThe CPL announced that The Planet will be offering free Internet connectivity to BYOC attendees of this Winter’s Extreme Winter Championships.
The Planet will offer four (4) T1 lines for BYOC, and an additional T1 dedicated to registered media. This is the most connectivity ever offered at a CPL event hosted at the Hyatt Regency.
The Planet provides Internet and hosting services and solutions for small businesses and multinational corporations. With unparalleled expertise, industry-leading service and cutting-edge technologies, The Planet is focused on the delivery of customer-driven web hosting, telecommunications solutions and award winning customer service.”
This sunday 28th of November Unicon gaming of Manchester England are hosting a duelist competition day. Many games will be included in this competition such as Doom 3, Quake 3, UT2004, and ofcourse, Painkiller. There will be some shiny new mouse mats available for the winners of these competitions.
If you would like to participate just drop an E-mail to Unicon manager, Kal. Leave your name, nick, age, location, and a contact E-mail address or Phone number.
Now that the CPL control what happens with competitive Painkiller, what will happen at events such as WCG and ESWC? Will people still be playing Quake 3 and UT2004, Doom 3 maybe? Well our close friend macR from d3euro managed to get a comment from the ESWC president, Matthieu Dallon on this matter:
“We will make our announcement in December. We knew for a while the CPL had exclusivity for Painkiller, and you are right, there is a big question around the FPS game(s) selected for ESWC 05 (official or masters).”
So there you have it, if the top guy doesnt know, who knows!? Looks like we will have to wait untill December for this one.
The CPL world tour website was ment to be launched yesterday, the 19th November. I was looking forward to reading the new world tour information that was to be released along with the website. So, I visit the world tour website today expecting to see the released website, but I was disapointed to see the world tour splash screen, yet again. The website has missed its deadline.
Is this a sign of things to come? Painkiller Linux servers and PKTV are both due for release next month, I wonder if they will meet there deadline? I havent heard anything about it yet.
Oh well, First things first, lets wait and see when the world tour website is actually launched…
Earlier today the CPL announced they have cut a deal with Dreamcatcher Interactive that gives them worldwide rights for the use of multiplayer painkiller in any online or live tournament with cash or merchandise prizes. From now on anyone that is wanting to host a Painkiller tournament will have to get in touch with the cpl and get the necessary approval before doing so.
What will come of this I dont know, it all depends on how lenient the CPL decide to be with their new powers. I do know that it will cause a fuss for a lot of people in the same way SKY tv did when they bought the rights to show all Premiership matches. I guess we will just have to wait and see.
In the same anouncement, the cpl also let us know that three new Painkiller multiplayer maps are in the making. These three maps are designed by Todd Rose (Mr.CleaN), Richard Heath (Charon) and Russel Meakim (castle) of Ritual Entertainment and they are due for release on or before Monday, November 29.
With BooH coming in 6 days, and these maps just 3 days after, it looks like we will have our hands full with new things to play with!
“The Cyberathlete Professional League (CPL) announced today that it has signed an agreement with DreamCatcher Interactive, in which the CPL has obtained exclusive worldwide rights for multiplayer use of Painkiller in any tournament live or online that offers cash or merchandise prizes. Organizations interested in hosting Painkiller pro-tournaments are encouraged to contact the CPL to obtain the necessary approval.
In a related announcement, the CPL also disclosed that game developer Ritual Entertainment has agreed to create three new Deathmatch maps for Painkiller. The new maps, designed by Todd Rose (Mr.CleaN), Richard Heath (Charon) and Russel Meakim (castle), are expected to be released on or before Monday, November 29.”
One of the key factors in improving your FPS on your maps is breaking the map up into zones which can be rendered separately. If this is not done, the engine will render the whole map at once, while will take much more processing time.
Zones work like virtual rooms; while you are standing within one room, only that room will be rendered. Ignoring for a second what you can see through the door (into other rooms), it is easy to see that only rendering the room you are in will dramatically improve FPS.
A zone actually consists of an invisible box which sits around your room, and fully encompasses as much of it as possible. It is, to all intents and purposes, the rooms bounding box. Zones much be undistorted, unskewed cuboids, with zone somewhere once in the mesh name within Maya.
The view through the doors is covered by portals. A portal is a single plane object, which MUST lie on one of the faces of two adjacent zones.
stermy: The hardest opponent will always be Vo0. It is quite obvious – he always been in shape in every single tournament for PK, including ESWC and CPL Summer. I’m very lucky to practice with him because not only is he an excellent player but also a good friend of mine.
Across the pond in the USA, Clan Check Six, (which gained limited notoriety with activities in the CPLs online amateur sister organisation, the CAL, through Counterstrike) has seen more player movements ahead of the Winter CPL.
ESLive reports that Destrukt, arguably the best gamer in North America, has joined x6.pk. Brian DKT Flanders joins the existing PK lineup of Bio, Gimix, and elpajuo and Lexer (of Q3 fame).
The existance of clans in a game where the existing netcode has limited online play to duelling only, would have to call into question the real meaning of clans here. The most obvious incentive for the clans for PK thus far is purely financial in terms of collective sponsorship. Lets hope this has reason to change soon.
As a lot of you will know, originally for Painkiller pak extraction/compilation, commonly used by Chains/Comp mod etc, used Multiexs extractor plus PK plugin to extract the data files from Painkiller ( http://multiex.xentax.com/ , http://www.pkeuro.com/files/misc/mcsetup_xp98.exe ). Using this you can open up LScript.pak which contains the games lua (or chains etc) and tweak to your hearts content.
It seems now that Multiex has gone a step further and released a tool specifically for PK.
You can find the tool, which weighs in at ~75KB, here:
The Intel Bloodline tournament, which will find TWO British players to join the pro-gaming clan 4 KINGS is becoming more and more popular in the news.
The well-known British newspaper “The Guardian” wrote a 2 page article about the event recently, with words from 4Ks founder Tony Aldridge & The CPLs Angel Munoz. The article also gives clues towards possible future CPL sponsors. One of the future sponsors hinted was MTV, one of the biggest known names around.
This is very good news for the British gaming scene, and the world gaming scene too. The British press is well-known everywhere, and such media as BBC provide news and stories around the globe. I just hope more countries will look at this and see a trend.
The 4K Jolt online qualifier for the forthcoming Bloodlan has started, with the double-elimination tournament being played to narrow down the non-seeded attendees for the tournament which takes place in London on the 3rd-5th December.
The online qualifier is still in early days with the no-shows being weeded out before the real gaming can begin.
The most important feature of this page is that you can add and edit your own demos, and screenshots. The demo files are then hosted by pkeuro. Currently upload size is set to 2MB for demos and 512KB for screenshots.
TsN announced yesterday their forthcoming PK Tournament. This provides something for the States-side of the PK community to get its teeth into before the Winter CPL.
All matches will be played on American servers that are agreed upon by both players. If a server cannot be agreed upon, both players will choose a server for their opponents map. In special cases of server disputes, all decisions will be made by TsN staff, in favor of the players.
The tournament will start on Saturday, November 20th, @ 1:00 EST and continue throughout the weekend.
18th November 2004 – Unfortunately we do not have Daniel Garner the hero of the game to unveil but we are extremely pleased to announce the Team Dignitas Painkiller team. Firstly today reptile from Germany joins us and also Ankel from Denmark, who was already in Dignitas playing in the ET/RTCW squad, both players will compete in Painkiller 1v1.
`We have been interested in forming a Painkiller section since the CPL announced the World Tour for 2005. Having already committed our Doom 3 squad to the Winter CPL, which they will attend next month we will unfortunately miss the first World Tour stop for Painkiller. We will for sure have a presence at the world tour stop in Turkey in February and we may also have some more players to add to the team.` said Dignitas Team Manager Michael O’Dell. `reptile joins us today and we welcome him to Team Dignitas. He has played for BOH in Quake III and Doom III and is settling into Painkiller now very nicely.`
`I’m pleased to announce that from now on Painkiller will be the game I’m playing. I always liked the game and now that it has a great future it also seems reasonable to invest time in it.` said Andreas Asmuss aka Ankel.
“I am proud that I can represent Team Dignitas for the World Tour game painkiller” said Deniz Kalkmann aka reptile
PKEURO, in collaboration with DreamCatcher Games, will be holding an IRC chat evening with People Can Fly, the developers of Painkiller. During this two-hour closed chat, a select group of journalists will have their chance to ask in-depth questions to People Can Flys Adrian Chmielarz (Project Lead and Lead Game Designer) and Andrew Poznanski (Lead Level Designer). Simon Vivien (EMEA Marketing Director) and Robert Stevenson (VP Product Development and Acquisitions) both from DreamCatcher Games will also be available for questions.
Though you will not be able to actively participate in the chat, you will be able to view it in its entirety.
The Event will be held on November, 23rd at 7pm CET on the Quakenet IRC server – channel #Painkiller.euro. If you need an IRC client, you can download one free at www.mirc.com. We hope to see you all there.