The state of play

Well theres just over a month left until CPL turkey, am i excited? hmm well i would be…

But sadly, no one knows what game we will be playing ,what mod we will be using, what maps will be rotated. hell the only thing i know about this event is its in Turkey, or a country sounding just like it.

This raises a question… due to the poor implentation of Booh, is the choice (between VPK 1.x and Booh) not as obvious as once thought?

Booh seems to be some sort of dumbed down or buggy version of pk, slow, unresponsive and even more random. Maybe this is what the cpl wants, some sort of skill cap in the game so different people can win the game, i mean who can deny (apart from the man himself) that if voo won every world tour stop it would get boring? Does booh represent a, hell i will say it, a noobie friendly version of the game?

Does any1 remember promode? The skill level was extremly high, new players or those who started late had no chance of competing, so out came promode 2. Well those in the scene at the time know what im talking about.

Maybe booh (if minor things are fixed) with its new (read: crap) movement, is good for the scene in general? Hell would it hurt if we had to play a slower more tedious version of the game if the community thrived?

But then we have the flip side, the (relative) beauty that is 1.35. Fast, fluid and entertaining without a doubt. But is it the right game to be in a WORLD TOUR. Surley this game has to be open to all gamers not just a select, highly skilled few? Hell for me and other players who have been here since day 1, i want 1.35 movement and general style to stay, but then again i would say that. I would say im half descent at pk, i’ve just got used to the movement and am beginin to play well.

Anyway, theres some food for thought =)

ooh then theres the stakegun….actually dont get me started 😀

The summer of discontent?

Ligarena, the organisers of the ESWC have released a statement clarifying their stance on the dates for this years tournament. As you may have guessed by now, the CPL Summer Championship dates clash directly with those of the ESWC. Here is the release:

Paris, December 10, 2004

We wish to confirm that the ESWC 2005 Grand Final will be held as planned from 5 to 10 July, 2005, just as in previous years and as announced to several partners and media organisations worldwide.

We were very disappointed to hear CPL’s announcement concerning the dates of its own forthcoming summer event: the most expensive e-sports event in the world� for gamers.

This decision by Mr. Munoz sounds to us like an admission of weakness or at least as a deliberate attempt to divide players, teams, sponsors and the media.

We wish to express our deepest regret to all involved for this situation, which appears to be yet another attempt to hijack the communities for personal interests.

Matthieu DALLON
President & CEO
Ligarena / ESWC
www.esworldcup.com

Recruiting HUD scripter!

If you havent heard the gossip yet, me, worre and sh1ny are making the competition mod for the upcoming Winter CPL event.

Were currently looking for a person who knows a bit of this and that about HUD scripting in Painkiller. This news is very urgent, as you probably knows that the CPL Winter event is only 7 days away.

So if you know a bit of LUA scripting language and a bit about HUD coding, send me (cubik) a message on Quakenet IRC. You can find me and the other members of our modding team from #painkiller.euro in Quakenet.

Be quick 🙂

BOOH Brightskins

Valid brightskins in BOOH are now:

Red, Green, Blue
Cyan, Magenta, Yellow
Black, White

These are set in the config here:

Cfg.BrightskinEnemy = “Red”
Cfg.BrightskinTeam = “Blue”

With Cfg.FixedColors = true, Cfg.BrightskinTeam refers to the team named ‘blue’ on the scoreboard, and Cfg.BrightskinEnemy to the other.

With Cfg.FixedColors = false, Cfg.BrightskinEnemy always refers to the opposing team, and Cfg.BrightskinTeam always to your own team colour.

Test Video