FireBlade Jitterbug Fix

Over on the CPL forums, Fireblade has posted a solution for players with nvidia graphics cards and audigy sound cards, experiencing occasionally hitching while playing PK.

You can find the thread here, with a more detailed step-by-step guide here.

The fix includes installing the latest drivers for each piece of hardware, as well as some tweaks and checks.

The results of the tweak are to improve the smoothness of rendering within PK, as well as resolving the occasional hitching experienced by some gamers with this configuration.

IndeWEB Cup Hits Quarter Finals

Tonight saw IndeWEB (www.indiweb.de) host the second day of their Painkiller Challenge Cup #1. The Cup consists of single elimination brackets, starting from a huge 128 players. The Cup makes use of the CPL rules, and latest PK++ over an astonishing 25 servers.

As partly expected, early rounds had a large number of defaults. But the later rounds provides some interesting results; most notably, Aim beating Stelam, and Worre beating Ztrider. The games were covered live by TsN (www.tsncentral.com) by TsN|Stile and TsN|Dusty.

You can view the current brackets here.

The final games take place on the Monday 18th and Tuesday 19th next week with the top three going on to recieve mouse and mousemats as prizes.

SombrA leaves Alliance

SK-gaming (http://www.sk-gaming.com/scene/7696/) has reported that SombrA, the top Spanish PK player has left his team Alliance eSports due to staff difficulties.

I am going to practice very hard to be well prepared for the WT stop in Barcelona. I want to show my skills to possible teams to join because I want to attend as many tour stops as possible. Having the stop in Spain is a very lucky situation and will hopefully make me even stronger

You can check the rest of the article, here.

DM_1v1_meatless Version 1.0

Courtesy of Tectonic in Minor News:

Days after the announcement of meatless being added to the CPL World Tour maplist, we bring you the final release of DM_1v1_meatless! For those of you who never looked at the map in its beta stages, here are some screenshots of the final product and a list some of the map’s features:

-Thoroughly tested and largely approved 1 versus 1 gameplay
-Amazingly fun for 2 versus 2 gameplay as well
-Varying artistic theme which allows spectators and players to easily distinguish between different areas on the map
-Fast-paced gameplay which still manages to make for close, intense matches
-Allows for effective utilization of both firing modes on every original Painkiller weapon
-Enough space to show off your movement during fights without degrading the importance of aim
-Unique double-jumppad setup in the Silver Armor/Mega Health room allowing for varying combinations and ways to trick your opponent
-The only custom map thus far to utilize the original Painkiller teleport effect
-Fun for all skill levels

Changelog:
Version: 1.0 (4/12/2005)

Updates:

-Lightmaps added to the entire map
-Changed and tweaked some textures
-Added real-time lighting for pickup items and first-person gun models
-Fixed sticky wall bugs
-Fixed exploitable geometry
-Added original Painkiller teleport shader
-Added other visual effects

pha3z and I hope you enjoy the map! We look forward to seeing it played in the World Tour! Our thanks to everyone who helped provide suggestions, supplied bug reports, and helped further the map in the community!

Download the map on steamfish or from:

http://tectonic.wgohosting.com/downloads/DM_1v1_meatless.zip

If you catch this news early enough, you won’t be able to update via steamfish. Blowfish still has to update steamfish to recognize the new release.

*UPDATE* He has now. 🙂