TAKEOVER!!

Log from tonights takeover attempt. Note that Iggy tells everyone about the script 5 seconds before it kicks in, and no, it wasnt him that clicked it… you know who you are :p

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[22:24] *iggy* if halaa\cs pm;s you, its a virus
[22:24] *Finn* *– back to work
[22:24] *z3on* hf
[22:24] *Finn* heh
[22:24] *W4rh0g* u have to click link tho?
[22:24] *iggy* yer
[22:25] *iggy* webpage
[22:25] *W4rh0g* thought so
[22:25] * TiF`oFF|Mav is now known as TiF`pk|Mav
[22:25] * remOte|Xelb^^ has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|Xelb^^
[22:25] * remOte|oGaD has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|oGaD
[22:25] * remOte|Xelb has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|Xelb
[22:25] * remOte|t1t0^ has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|t1t0^
[22:25] * remOte|t1t0^^ has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|t1t0^^
[22:25] * remOte|oGaD` has joined #painkiller.euro
[22:25] * Q sets mode: +o remOte|oGaD`
[22:25] *iggy* [22:23:30] [halaa\cs] hi, so m8 … can it be that www.xxxxx.net ripped ya page? i talked to

an admin of them, but he said it was given to them.. he said it would be free ??
[22:25] * remOte|t1t0^ sets mode: +smi
[22:25] * remOte|t1t0^ sets mode: +k efksefmsefnskef
[22:25] * Blowfish was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * dean was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * Emp^y was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * Hutchy was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * iggy was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * remOte|oGaD` sets mode: +l 1
[22:25] * Maniax was kicked by remOte|Xelb (www.remOte.net.tc)
[22:25] * netrexx was kicked by remOte|t1t0^ (- fuCKeD by remOte Ø www.remOte.net.tc Ø – β€Ή139β€Ί)
[22:25] * Outs was kicked by remOte|t1t0^ (- fuCKeD by remOte Ø www.remOte.net.tc Ø – β€Ή140β€Ί)
[22:25] * relic was kicked by remOte|oGaD` (www.remOte.net.tc)
[22:25] * You were kicked by remOte|oGaD` (www.remOte.net.tc)
[22:25] * Attempting to rejoin channel #painkiller.euro
[22:25] * Unable to join channel (invite only)
[22:33] * Rejoined channel #painkiller.euro
[22:33] * Topic is 0,1Takeover by 7remOte crew0,1 on 7 10/04/2004 0,1 at 7 00:46:05 0,1 ::

visit us: 7www.remOte.net.tc0,1 :: rOxXxOrt? YES it roxXx! 
[22:33] * Set by remOte|oGaD on Thu Apr 15 22:30:35
[22:33] -Q- [#painkiller.euro] Welcome to pk.euro, plz visit our website http://www.pkeuro.com
[22:33] * Q sets mode: +o W4rh0g
[22:33] * remOte|oGaD sets mode: +b *!*@host217-43-15-80.range217-43.btcentralplus.com
[22:33] * You were kicked by remOte|oGaD (blacklisted…)
[22:33] * Attempting to rejoin channel #painkiller.euro
[22:33] * Unable to join channel (address is banned)
[22:35] * Rejoined channel #painkiller.euro
[22:35] * Topic is 0,1Takeover by 7remOte crew0,1 on 7 10/04/2004 0,1 at 7 00:46:05 0,1 ::

visit us: 7www.remOte.net.tc0,1 :: rOxXxOrt? YES it roxXx! 
[22:35] * Set by remOte|oGaD on Thu Apr 15 22:30:35
[22:35] -Q- [#painkiller.euro] Welcome to pk.euro, plz visit our website http://www.pkeuro.com
[22:35] * Q sets mode: +o W4rh0g
[22:35] * Q sets mode: -o W4rh0g
[22:35] *TeeJay* exactly
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] * Outs has joined #painkiller.euro
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] * Q sets mode: +o Outs
[22:35] * III-Majin has joined #painkiller.euro
[22:35] * pyj|robbeee_- has joined #painkiller.euro
[22:35] *Vo0`* [23:37:19] * Q sets mode: -o remOte|oGaD
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] *Vo0`* raped.
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] *Pred* see there is a RETARD in the channel
[22:35] *W4rh0g* right
[22:35] *TAG|Fuzeon* tag chan got taken over and it was back within 10 minutes.. depends which ops are around
[22:35] *TeeJay* wow
[22:35] *remOte|oGaD* www.remOte.net.tc
[22:35] *deadhead* ban him outs
[22:35] * WD has joined #painkiller.euro
[22:35] * Q sets mode: +o WD
[22:35] * remOte|oGaD was kicked by Outs (Q-banned 12β€Ή3112β€Ί)
[22:35] *Pred* see there is a RETARD in the channel
[22:35] *tau-* cya ya
[22:35] *tau-* bye
[22:35] *si|o* lol
[22:35] *Vo0`* hahaha
[22:35] *Vo0`* hahaha
[22:35] *Vo0`* hahaha
[22:35] * FF|nadar|oFF has joined #painkiller.euro
[22:35] * ghizm00 has left #painkiller.euro
[22:35] *Vo0`* god damn this was fun
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whew!

[PCF]Adrians impromptu visit

For those who are unaware, [PCF]Adrian visited us via our IRC website portal half an hour ago and spent a few minutes answering some Q&A. A big thank you to Adrian for doing this as 200+ people on IRC all hungry for information can be a rowdy bunch at times. Find below a log of the conversation that ensued:
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[20:13] * PCF|Adrian has joined #painkiller.euro
[20:13] * Maniax sets mode: +v PCF|Adrian
[20:13] *W4rh0g* lo adrian
[20:13] * W4rh0g sets mode: +o PCF|Adrian
[20:14] *PCF|Adrian* hi
[20:14] *Morf* lo
[20:14] *Maniax* hi adrian
[20:14] *cj_* hehwe
[20:14] *cj_* (:
[20:14] *W4rh0g* nice of u to join us
[20:15] *PCF|Adrian* wtf is this applet… I am getting on and off…cant see the channel list.
[20:15] *PCF|Adrian* am I even in the channel now?
[20:15] *|K|RaZa`study* try www.mirc.com
[20:15] *Finn* haha
[20:15] *W4rh0g* yeah
[20:15] *Maniax* yes your in the channel
[20:15] *Maniax* with 247 people
[20:15] *PCF|Adrian* lol… yeah gotta install mIRC one of these days.

[20:15] *PCF|Adrian* I just stopped by pkeuro.com…

[20:15] *dean* lo
[20:15] *ChiZ-* Jeez, PCF Adrian, for real?
[20:15] *W4rh0g* πŸ™‚

[20:15] *PCF|Adrian* when I saw the topic about the ElectroDriver and its autoaiming…

[20:15] *Maniax* πŸ˜€
[20:15] *|K|RaZa`study* cant developpers idle on irc channels,
[20:15] *|K|RaZa`study* :/
[20:16] *Blowfish* they do |K|RaZa`study
[20:16] *W4rh0g* adrian, www.mirc.com,
[20:16] *W4rh0g* πŸ™‚
[20:16] *Blowfish* some evenings in here
[20:16] *W4rh0g* adrian, www.mirc.com
[20:16] *W4rh0g* even
[20:16] *m0erser^dr* is this a feature adrian?
[20:16] *Blowfish* oh
[20:16] *Blowfish* πŸ™‚

[20:16] *PCF|Adrian* so… FYI…

[20:16] *Blowfish* like now ? πŸ™‚

[20:16] *PCF|Adrian* its a freaking bug πŸ™‚

[20:16] *W4rh0g* hahaha
[20:16] *Morf* wii πŸ™‚
[20:16] *ChiZ-* lol
[20:16] *m0erser^dr* thank you πŸ™‚

[20:16] *PCF|Adrian* obviously we dont promote any kind of auto-whatever.

[20:16] *|K|RaZa`study* thats what i mean
[20:17] *Morf* im glad its a bug πŸ™‚

[20:17] *PCF|Adrian* pure skill baby… so it will be changed. And the weapon will be tweaked anyway.

[20:17] *W4rh0g* nice 1
[20:17] *Maniax* nice
[20:17] *W4rh0g* πŸ™‚
[20:17] *|K|RaZa* PCF|Adrian: will there be a netcode update in the upcoming patch?
[20:17] *W4rh0g* gwan raza¬
[20:17] *W4rh0g* gwan raza!
[20:17] *W4rh0g* πŸ™‚

[20:17] *PCF|Adrian* as for the netcode…

[20:17] *ChiZ-* any clues on whats coming in the patch Adrian? πŸ™‚
[20:18] *W4rh0g* shhhh ChiZ-
[20:18] *W4rh0g* :p
[20:18] *|K|RaZa* yes
[20:18] *W4rh0g* applet is slow
[20:18] *W4rh0g* πŸ™‚
[20:19] *ChiZ-* sorry man, just gagging on getting the game πŸ™‚

[20:19] *PCF|Adrian* the thing is: netcode is pretty good for LAN. But if you have a ping * 80 it sucks donkey balls. Thats because its very hard (read: impossible) to do client prediction with Havok, because Havok works differently on every PC.

[20:19] *|K|EtoS* then why not take havok out for mp

[20:19] *PCF|Adrian* So for now server corrects your movement and with poor ping it causes this unbereable lag feeling.

[20:19] *|K|EtoS* who needs it
[20:19] *Cl1maX* PCF|Adrian : bugs… typyping fraglimit changes the frag limit but the console says timelimit is now x instead of fraglimit
[20:19] *|K|RaZa* so it will take long or it wont be possible to play well with a high ping
[20:19] *Cl1maX* k ? πŸ™‚
[20:19] *|K|RaZa* There are also some bugs in the PCF mode
[20:19] *Blowfish* PCF|Adrian I think a lot might not be setting their connection type also?
[20:20] *vrykos* :(
[20:20] *DeepOS* heya raza
[20:20] *m0erser^dr* well i have that lags with a ping of 50, so i dont know PCF|Adrian
[20:20] *DeepOS* hows pk then?

[20:20] *PCF|Adrian* We will do what we can for the patch 1.1. There WILL be improvement to the Havok-based code, so you should feel it. If its not enough, we have the plan for something more revolutionary, but I cannot reveal anything atm.

[20:20] *|K|RaZa* eg. getting a stake gun in place of rl
[20:21] *|K|RaZa* hi DeepOS
[20:21] *W4rh0g* thanks for the update adrian
[20:21] *|K|RaZa* its quite good
[20:21] *DeepOS* cool πŸ™‚

[20:21] *PCF|Adrian* …and…

[20:21] *DeepOS* thinking about buyin it atm
[20:21] *W4rh0g* nice to know your not ignoring us all
[20:21] *W4rh0g* πŸ™‚
[20:21] *roxsz`gr* what is painkiller ?
[20:21] *fanapathy* pcf mode its annoying you die if ur close to the wall even if its no direct hit..
[20:21] *roxsz`gr* :p
[20:21] *|K|EtoS* adrian, why not take havok out for multiplayer
[20:21] *lazy`pk* …
[20:21] *|K|EtoS* who needs havok for mplayer
[20:21] *|K|RaZa* its very quake alike so i recommend to buy it DeepOS

[20:21] *PCF|Adrian* Patch 1.1 will have shitload of features… not extremely advanced, but demo recording, spectator, voting system, new map and more πŸ™‚

[20:21] *|K|EtoS* what can havok possibly add to mplayer that we need bad netcode
[20:21] *|K|RaZa* PCF|Adrian: sounds great
[20:21] *Blowfish* PCF|Adrian I think a lot of people just want to hear that you are on the case of the netcode and looking to improve it
[20:21] *vrykos* \o_
[20:21] *lazy`pk* PCF|Adrian: do you know when the netcode is going to be worked on?
[20:21] *[wC]Eer0_INT* omg i hate the netcode
[20:21] *cK-bloodshot* i actually did alot of testing with netcode server settings
[20:21] *|K|RaZa* lazy`pk
[20:21] *W4rh0g* k guys
[20:21] *[wC]Eer0_INT* its unplayable

[20:21] *PCF|Adrian* netcode is worked on …all the time.

[20:21] *|K|RaZa* i just asked ..
[20:21] *cK-bloodshot* got 4v4 playable
[20:21] *cK-bloodshot* netcode is good
[20:21] *W4rh0g* since we have adrian here
[20:21] *lazy`pk* ok, thanks
[20:21] *ChiZ-* fanapathy aint that splash damage*?
[20:21] *[wC]Eer0_INT* netcode sux imho
[20:22] *lazy`pk* bloodshot netcode is only OK with 30-50 ping…
[20:22] *fanapathy* yea, but that splash damage seems to be 300+
[20:22] *cK-bloodshot* thats because most servers have wrong serverfps setting

[20:22] *PCF|Adrian* read Netcode Tweaks topic on pkeuro and try the setting someone came up with.

[20:22] *[wC]Eer0_INT* i played with 60 in ping
[20:22] *[wC]Eer0_INT* and it sucked big time
[20:22] *cK-bloodshot* EVERY server should use Cfg.ServerFPS = 45

[20:22] *PCF|Adrian* splash for the rocket will be reduced in 1.1

[20:22] *cK-bloodshot* 45 is the optimal setting
[20:22] *Blowfish* someone kick eurobot πŸ™‚
[20:22] *cK-bloodshot* 60-90 is bad
[20:22] *lazy`pk* thanks..
[20:22] *cK-bloodshot* causes lag movement
[20:22] *fanapathy* roger that
[20:22] *DeepOS* cze adrian o/
[20:22] *cK-bloodshot* when 7+ clients connect
[20:22] *|K|EtoS* PCF|Adrian what can havok possibly add to mplayer that the netcode must suffer for it
[20:22] *W4rh0g* while adrian is here
[20:23] *W4rh0g* plz send Q thru op
[20:23] *W4rh0g* else the applet goes mad
[20:23] *tm-InFeRn0^* W4rh0g can I have auto voice? 😑
[20:23] *lazy`pk* kick eurobot ;o
[20:23] *tm-InFeRn0^* I am always sweet
[20:23] *tm-InFeRn0^* 😑
[[20:23] *DeepOS* czesc still.
[20:23] *SLAyRe* lo

[20:23] *PCF|Adrian* People… I get the message, I know you want Havok off, just give us some time πŸ˜‰ And hush πŸ˜‰

[20:23] *lazy`pk* hehe.
[20:23] *lazy`pk* PCF|Adrian: perhaps you can change the steakgun aswell? maybe less damage?
[20:23] *lazy`pk* or something… ;o
[20:23] *|K|RaZa* some people do not seem to understand that it takes time to code something πŸ™‚

[20:23] *PCF|Adrian* Yes, were also thinking of tweaking stakes damage, you people are becoming too good with it πŸ™‚

[20:23] *Hutchy* πŸ™‚
[20:23] *vrykos* :U stakegun is fine
[20:24] *tm-InFeRn0^* y is this shit
[20:24] *tm-InFeRn0^* ?
[20:24] *tm-InFeRn0^* :*
[20:24] *W4rh0g* send ops questions
[20:24] *W4rh0g* plz
[20:24] *W4rh0g* else major spammage
[20:24] *Maniax* lol
[20:24] *Maniax* there
[20:24] *Blowfish* weeeee
[20:24] *Blowfish* πŸ™‚
[20:24] *Blowfish* much better
[20:24] *W4rh0g* ask any op the question
[20:24] *W4rh0g* they will relaye it
[20:24] *W4rh0g* -e
[20:24] *Blowfish* questions to ops

[20:25] *PCF|Adrian* There will be lots and lots of very small tweaks in 1.1… Apart from the big features I already listed.

[20:25] *W4rh0g* *PCF|Adrian* Yes, were also thinking of tweaking stakes damage, you people are becoming too good with it πŸ™‚
[20:25] *W4rh0g* any idea when the patch will be released adrian?

[20:26] *PCF|Adrian* Fire away, I got 10 mins, then I need to go back to answering 9078938475897 e-mails I got today πŸ˜‰

[20:26] *W4rh0g* *kijoAWAY* will there be a new armour system ?

[20:26] *PCF|Adrian* Monday. It will be ready Friday and then tested a lot… So hopefully Monday.

[20:26] *W4rh0g* *kijoAWAY* the timings etc.
[20:26] *outsafk* coz ;x
[20:26] *W4rh0g* any idea when mod tools will be out adrian?
[20:26] *W4rh0g* *cow|impulse* Question: When u die and respawn u dont immediately move forward, u have to let go of your keys before u can move again. Will this be fixed?
[20:27] *Blowfish* [20:30] *u`am1R* will u change eny thing bout the movement in mp?
[20:27] *W4rh0g* ill just put the questions up
[20:27] *W4rh0g* πŸ™‚
[20:27] *W4rh0g* asnwer if u can adrian
[20:27] *W4rh0g* πŸ™‚
[20:27] *W4rh0g* *MrFunky* how do you switch smoke off from shotgun for eg, cos it really kills my gfx card, even with all other setting on low.

[20:28] *PCF|Adrian* New armor system? Whats wrong with the current one? As for the modtools, as soon as we finish 1.1, we will start working on map making tool.
[20:28] *PCF|Adrian* impulse: just another bug, will be killed in 1.1

[20:28] *W4rh0g* *tm-InFeRn0^* will the shotgun power increase?
[20:28] *Maniax* lol
[20:28] *Maniax* useless
[20:29] *PCF|Adrian* W4rh0g: I have a task for you πŸ˜‰ If you want… Please gather ALL issues in one big phat mail and send it to me (stuff like shotung cloud causing low FPS etc.) – this way we can track/fix it easier…
[20:29] *W4rh0g* ok adrian
[20:29] *W4rh0g* i will do so

[20:29] *PCF|Adrian* Shotgun power doesn t need increasing, but it needs to work better, its too random atm.

[20:29] *W4rh0g* ok guys
[20:29] *W4rh0g* -m gone in a mo
[20:29] *W4rh0g* questions pm them to me
[20:30] *W4rh0g* for the email
[20:30] *W4rh0g* u can ask now if u want
[20:30] *Maniax* will the enemy colors will be different than just red and white in 1.1?
[20:30] *Morf* 13:4) 13:4] 13:4D 13:4P 13:4* 13:4X 13:4O
[20:30] *Hugin* lol
[20:30] *tm-InFeRn0^* adrian PK OWNT ;p
[20:30] *Hutchy* thx for ur time adrian πŸ™‚
[20:30] *W4rh0g* yeah good to see u adrian
[20:30] *W4rh0g* bet your glad u dont come on irc now
[20:30] *W4rh0g* πŸ™‚

[20:30] *PCF|Adrian* as for brightsking, I guess we will release these textures OUTSIDE of the pak file, so you can tweak them to your likening.

[20:31] *W4rh0g* \o/
[20:31] *JAALI* how long before gamespy3d and ase work for it?

[20:31] *PCF|Adrian* heh
[20:31] *PCF|Adrian* one important explanation…

[20:32] *Maniax* Have you thought about adding new gametypes like CTF or do you want the communnity to mod such things?

[20:32] *PCF|Adrian* We could open a forum topic called “PK issues” of course, but then it will be spammed in no time… Thats why I prefer everything goes through warhog and his minions πŸ™‚ This makes out life way easier.

[20:32] *izzential\steph* πŸ˜€
[20:33] *dean* πŸ™‚
[20:33] *PCF|Adrian* out=our
[20:33] * u`am1R has joined #painkiller.euro

[20:33] *PCF|Adrian* its easier to keep track if you have one big mail with all the issues. I would need it for tomorrow though…

[20:33] *W4rh0g* np adrian
[20:33] *W4rh0g* i send it in one hour
[20:33] *Maniax* yeah alot easier

[20:34] *PCF|Adrian* And some surprises are coming in the forthcoming weeks. Dont want to spoilt it all. Go play some SP ffs πŸ˜‰ Anyway, thanks for your support guys, well do our best for 1.1.

[20:34] *dean* cheers adrian
[20:34] *W4rh0g* πŸ™‚
[20:35] *PCF|Adrian* Cheerio and l8r all.
[20:35] * PCF|Adrian has quit IRC (Read error: EOF from client)
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Cant wait for the patch πŸ™‚

Netcode Tweaks

[PCF]Adrian has been reading the boards and has noted the frustration over netcode. He has written the following on the official DreamCatcher forums:
———————————
We have made some tweaking possible in mp, eg. if you look at your config file in /Bin, you will find these lines:

Cfg.NetUpdateClass00 = {0.0222222,0.02,0.02,0.03,}
Cfg.NetUpdateClass01 = {0.0666667,0.2,0.2,0.2,}
Cfg.NetUpdateClass02 = {0.1,0.01,0.01,0.02,}
Cfg.NetUpdateClass03 = {0.01,0.01,0.01,0.01,}
Cfg.NetUpdateMaxPacketSize = 500
Cfg.NetUpdateSendPeriod = 10

But of course tweaking that is pain in the ass, so heres what you can do from the console (results are written to config when you exit the game):
==============================================
When youre connected and playing, bring on the console.

Console Commands:
==============================================
netstats

Gives lots of info of whats going in the network. Its a summary of the last 5 seconds.
==============================================
netstats overall

Gives lots of info of whats going in the network. Its a summary of
everything from the beginning of your connection.
==============================================
netstats help

Info about the command.
==============================================
maxpacketsize

Shows how big is the size of the packet that your game sends. Sometimes the game needs to send something undividable and bigger than this size – and it will do it – but generally the game tries to avoid such situation.
==============================================
maxpacketsize

Sets the maximum size of a packet.

Rumor has it that smaller packets have priority in overcrowded networks. On the other hand, they may get lost easier (because there more of them). Its a good command to play with and see whats happening with larger/smaller packets.
==============================================
maxpacketsize help

Shows info about the command.
==============================================
updateparams_myplayer

Shows current parameters for our player (eg. the camera)
==============================================
updateparams_myplayer help

Shows info about the command.
==============================================
updateparams_myplayer

First parameter is how often the server should send out new data of the player.

Second parameter says that server should not send the players new velocity info if its not different by from the last one sent

Third paremeter says that server should not send the players new angular velocity info if its not different by from the last one sent

Fourth parameter says that server should not send the players new position info if its not different by from the last one sent

Example:
updateparams_myplayer 0.5

In this example players new position will be send from server every 0.5 sec. Note that in this example we ignored last 3 parameters, as they are for hardcore experts only and dont change that much anyway I think.
==============================================
Similiar commands (like those for the player) are available for other things:

updateparams_players – other players and some objects
updateparams_physicsitems – physical items, eg. barrels
updateparams_projectiles – rockets, grenades, stakes, etc.

Generally the frequency of the update has direct input on the size of the data stream from server to client. If you want to decrease the size of this stream, increase the delays. If you want smoother gameplay, decrease the delays.

DO NOT set any delay to 0 – that will reset all other parameters (linVel,angVel, pos).
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Changed parameters are written to config.ini when you exit the game, so pelase remember what you had originally before tweaking, if you dont want to loose it (backing up config.ini is a good idea).
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Let us know if you find good values to use that help at all. Thanks to Adrian for this and listening. Catch the full thread here: http://dreamcatcherinteractive.com/forums/showthread.php?s=&postid=82734#post82734

First impressions?

Plz reply to this column post with your first impressions of the game. Does it suck? Do you love it? Netcode good or bad? etc etc. No responses to others comments please. Just your own views of the game.

Upcoming Patch

I understand that PCF are working hard on producing the first Patch for Painkiller. I understand that there are a lot of tweaks and fixes. Here are the main ones I could glean from talking to some of the guys:

Fix: Pentagram on Illuminati causing all players to be disconnected
Fix: Lava kills players on FFA mode
Fix: Allow LAN play with no Internet connection
Add: Voting (not sure params that will be votable)
Add: Spectating
Add: Different sounds per player
Add: Recording Demos
Add: Recording movies (not 100% on this one)
Add: New Map
Change: Weapon balancing (ElectroDriver combo in Voosh changed as is Electrodriver damage)

If any of the PCF guys read this, I would appreciate an update as to the contents. Thanks in advance πŸ™‚

I also understand that tests are being carried out this Friday. Hopefully we will see this additional functionality soon πŸ™‚